[ It's a reasonably difficult level, hard enough to push him a bit, complete with the fun risk of getting shot by (harmless, but watch your gauges—you wouldn't want a game over after getting this far, right?) pellets. ]
Your efficiency output increases by [ REELS OFF DATA, wow, such numbers ] after experiencing time within the loading screens, increasing by a factor of [ MORE DATA ] with every second.
[ she follows, perching herself on his head again so she's not in his way. ]
When you're a soldier, you learn that the time to push yourself is when things are happening you don't like. Because usually when you don't like things, they're probably going to kill you.
It's not a healthy mindset. A mindset that the children in Kyriakos don't deserve.
I accepted it because we needed people to fight or everyone was going to die. I just also happen to be really damn good at it.
But it's not a good mindset under circumstances when things aren't constantly trying to kill you.
Correct. Closest people got is compartmentalization. It's kind of close. But people who are good enough to actually be like turning off a subroutine are rare and it's also considered pretty unhealthy to do it often.
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[Still getting through it, but approaching more projected data.]
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[ She'd like to test that further, but. She recalls his words on purposeful cruelty, and ... hesitates. ]
[ The next level is significantly easier. ]
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[...wondering why this is easier, but does it.]
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[ only briefly, and only at the beginning—like a daydream dreamed by a distracted dreamer. ]
… Ah. [ Her avatar flickers briefly to life by his feet. ] Apologies, Puma.
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[DON'T THINK HE DIDN'T NOTICE.]
Something I should be concerned about? [Wow, real flat there.]
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[I'm just gonna stay here.]
[By the entrance.]
[studying the surroundings.]
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[ … ]
You. Do not like the loading screens.
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Are the problems fixed?
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…
Tell me something. Is it cruelty?
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[ she follows, perching herself on his head again so she's not in his way. ]
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I'm a soldier.
When you're a soldier, you learn that the time to push yourself is when things are happening you don't like. Because usually when you don't like things, they're probably going to kill you.
It's not a healthy mindset. A mindset that the children in Kyriakos don't deserve.
I accepted it because we needed people to fight or everyone was going to die. I just also happen to be really damn good at it.
But it's not a good mindset under circumstances when things aren't constantly trying to kill you.
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Correct?
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[I am not a healthy man.]
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And I'm pretty far from the perfect example of mental health.
[Let's not over those turrets with portals. FUNTIMES.]
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I believe I understand.
[ she's starting to sound more cheerful again ]
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...in short, it would be cruelty. To make others like this.
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[ im so proud of me im learning 2 people ]
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I will adjust the parameters. You should not encounter any more loadscreens past this point.
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[Hmmm, maybe I can make turrets shoot each other.]
[I will do that.]
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On a miscellaneous note, your teammate exited the menu with no ill-effects. I thought you might like to know.
[ and then she vanishes, as she does. ]
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[Still gonna make turrets kill each other, sounds fun.]
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