Correct. Closest people got is compartmentalization. It's kind of close. But people who are good enough to actually be like turning off a subroutine are rare and it's also considered pretty unhealthy to do it often.
[ You must feel right at home, causing all of this property damage. He can totally make the turrets take each other out, though he probably does get clipped by a few of those pellets for his trouble. ]
[ When he reaches the end of the level and touches the entrance to the next, a holographic loading bar flickers to life. 60% … 80% … 92% … 85% ... ]
[ … … … 100%! He's free to step through. Though, he will find that this next room is … well, it's a boss battle. And a puzzle: a boss battle and puzzle combination with hella portals, an armored robot with lasers, companion cubes, and turrets. ]
[ ONWARDS ...!! And Iota will actually hang around for this level, which takes elements from all of the previous ones and combines them into something entirely new. ]
[ (there are no electrified walkways. lasers, though? there are lots and lots of lasers. it's like 70% puzzles-with-countdowns and 30% using other puzzles to defeat the ACTUAL FINAL BOSS. preferably while not getting shot in the face with ... well. lasers or pellets.) ]
no subject
Correct?
no subject
[I am not a healthy man.]
no subject
no subject
And I'm pretty far from the perfect example of mental health.
[Let's not over those turrets with portals. FUNTIMES.]
no subject
I believe I understand.
[ she's starting to sound more cheerful again ]
no subject
...in short, it would be cruelty. To make others like this.
no subject
[ im so proud of me im learning 2 people ]
no subject
no subject
I will adjust the parameters. You should not encounter any more loadscreens past this point.
no subject
[Hmmm, maybe I can make turrets shoot each other.]
[I will do that.]
no subject
On a miscellaneous note, your teammate exited the menu with no ill-effects. I thought you might like to know.
[ and then she vanishes, as she does. ]
no subject
[Still gonna make turrets kill each other, sounds fun.]
no subject
[ When he reaches the end of the level and touches the entrance to the next, a holographic loading bar flickers to life. 60% … 80% … 92% … 85% ... ]
no subject
[Will wait for the loading screen.]
no subject
[ … … … 100%! He's free to step through. Though, he will find that this next room is … well, it's a boss battle. And a puzzle: a boss battle and puzzle combination with hella portals, an armored robot with lasers, companion cubes, and turrets. ]
no subject
[HIGH EFFICIENCY, THANKS FOR THAT STRESS.]
no subject
no subject
no subject
no subject
[Well, he manages.]
[With more pellets, but at least portals mean he doesn't NEED to parkour.]
no subject
[ BADASS LOSER ]
Puma. The next level is the final one.
[ when the hell did she get here!! (she's on his head again) ]
no subject
no subject
no subject
Right.
Let's go.
no subject
[ (there are no electrified walkways. lasers, though? there are lots and lots of lasers. it's like 70% puzzles-with-countdowns and 30% using other puzzles to defeat the ACTUAL FINAL BOSS. preferably while not getting shot in the face with ... well. lasers or pellets.) ]
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)